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ForceUser's Notrium 1.3 Faq v1.1------------------------------------------------------------------------------------------------------------ Disclaimer------------------------------------------------------------------------------------------------------------ This faq on the Mod Notrium 1.3 based on the Notrium Engine by Ville Monkkonen, is original work, compiled and written by me, ForceUser, with no copying from other faqs (If they do indeed exist) EXCEPT where stated and with permission from the original owner/writer of said faq. This faq may be posted anywhere, by anyone, as long as I give permission and get complete credit for this work and this document stays intact. This FAQ may also not be sold for personal profit or otherwise unless permission is given by me, I'm given total credit and I get a piece of the action. ------------------------------------------------------------------------------------------------------------ Version History ------------------------------------------------------------------------------------------------------------ v1.1 - Filled in the races, weapons and enemies. v1.0 - This is the basic shell of what I'd like my FAQ to be, once it's finished that is ;) I've put in the headers of almost everything I think will be relevant. v0.15 - Small additions only. Also, this is 1.2 faq. As soon as 1.3 is officially out, and I get some free time, I'll update this faq to 1.3 v0.10 - Added Food and Armour/Shelter v0.05 - Only the Weapons. No other changes. ------------------------------------------------------------------------------------------------------------ Foreword ------------------------------------------------------------------------------------------------------------ This is my first faq ever so do excuse any mistake and just mail me the corrections ;) Anyways, this faq is fraught with spoilers so be warned. I'm not sure if I'll ever do a faq about some of the other Mods but Notrium will keep me busy long enough ;) ForceUser ------------------------------------------------------------------------------------------------------------ Index------------------------------------------------------------------------------------------------------------ 1 - The races 1.1 - Human 1.2 - Alien 1.3 - Android 1.4 - Psionic 2 - Enemies 2.1 - Aliens 2.3 - Spiders 2.4 - Hermit 2.5 - Robots 2.6 - Psionic Specific 3 - Food 3.1 - Passive 3.2 - Aggressive 3.3 - Android 4 - Armor/Shelter 4.1 - Shelter 4.2 - Normal Armour 4.3 - Psionic Armour 5 - Weapons 5.1 - Energy Weapons 5.2 - Ammo 5.3 - Projectile Weapons 5.4 - The Alien Weapon 5.5 - Psionic Weapons 6 - Other Items 6.1 - Human/Android specific 6.2 - Android Specific 6.3 - Alien Specific 6.4 - Psionic Tokens 7 - General FAQ by Quanrian 8 - Credits ------------------------------------------------------------------------------------------------------------ 1. The Races ------------------------------------------------------------------------------------------------------------ Notrium 1.3 has 4 playable races with about 20+ different enemies and the possibility of raising your owns alien pet and a Hermit that can join you. For now lets concentrate on the playable races. ------------------------------------------------------------------------------------------------------------ 1.1 Human (Captain) ------------------------------------------------------------------------------------------------------------ The human, He is a decent, all round, playable character to play. He can use the most stuff, has a clock, and is mediocre is mostly everything. He has 100 health, can have 200 food, can carry a 100 units of weight and moves at a decent, if a bit slow, speed. He starts with a weak (Stronger than pebbles) weapon (Fists) and can use all the weapons. ------------------------------------------------------------------------------------------------------------ 1.1.1 Strategy ------------------------------------------------------------------------------------------------------------ The fungus will be more than enough at the start to keep the Human player alive. Your first priority then would be to get a weapon. The faster you get a weapon, the better the chances are of survival. There is no "best" weapon for a human. Energy or projectile, it doesn't matter, you need to find a weapon that works the best for you. I personally use either the shotgun or the laser pistol. ------------------------------------------------------------------------------------------------------------ 1.2 Android (Cook) ------------------------------------------------------------------------------------------------------------ The android is a strong character that doesn't need food but does need a lot of energy. He has more health, energy and tolerance for heat and cold as the Human. He can also carry more and starts out with better weapons. He is more limited to the available endings than the human character.
------------------------------------------------------------------------------------------------------------ 1.2.1 Strategy ------------------------------------------------------------------------------------------------------------
Since he doesn't eat, the fungus is of no use to the Android and the healing plant also has no use. The only way he can heal is with repair units.
------------------------------------------------------------------------------------------------------------ 1.3 Alien (Stowaway) ------------------------------------------------------------------------------------------------------------ The Alien is a very fun and easy character to play if you like a lot of action and arcade style play. She has 120 health, can have 300 food but can't carry as much or use weapons like the Human. She starts out with one of the best weapons namely her claws. Combined with her speed, this is a weapon you can use to take out ANYTHING. ------------------------------------------------------------------------------------------------------------ 1.3.1 Strategy ------------------------------------------------------------------------------------------------------------ At the start, keep your food above 150 to evolve and just kill everything. Read the Journal entries each time you evolve for what you need to do to evolve again. ------------------------------------------------------------------------------------------------------------ 1.4 Psionic (Medic) ------------------------------------------------------------------------------------------------------------ This is a new and very interesting character. It (not sure if it's a he or a she) has 65 heath, can carry NOTHING, and only as 100 food. It uses a lot less food than the human so that is never a problem. It uses it's Energy more like stamina to use it's "tokens" to do some freaky stuff. ------------------------------------------------------------------------------------------------------------ 1.4.1 Strategy ------------------------------------------------------------------------------------------------------------ First of all, try and make ALL the combinations possible with all 3 of the starting tokens. Familiarize yourself with each BEFORE you go out of the house. You can kill the Hermit (Only way to get out) with the psionic blast combination. Your character doesn't really need food but the electric plants is very important. The aim for the psionic player is to go into the dreamscapes, complete them, and then use the new token you get to go into the next dreamscape. ------------------------------------------------------------------------------------------------------------ 2. Enemies ------------------------------------------------------------------------------------------------------------ Here we'll discuss the different enemies in the game and how to best kill them ;) ------------------------------------------------------------------------------------------------------------ 2.1 Aliens ------------------------------------------------------------------------------------------------------------ Small Blue Alien/Small Ice alien: One of the weakest enemies. This alien is small, fast and hard to hit. It can easily be killed even by a Tazor. It leaves a corpse that can be eaten but doesn't provide a lot of food. Strategy: Move away and aim carefully. Best weapon: Alien: Claws Psicic: Blast Human/Android: Pebble Shotgun, Pistol ------------------------------------------------------------------------------------------------------------ Blue Alien/Ice Alien: This is one of the most prolifirate and potentially dangerous aliens in the game. Alone it can be killed easily enough but in packs of 10 they could kill you. Strategy: Don't stand still. Except if you are carrying a lot of stuff, you should be faster than them. Best weapon: Alien: Claws Psicic: Blast Human/Android: Laser Pistol, VC Pistol, Pebble Shotgun ------------------------------------------------------------------------------------------------------------ Brown Alien: This thing has a lot more armor and health than the other aliens. It also has a short range, shocking type weapon almost like the spriders. Strategy: It's slow so you can take your time. You'll either need a lot of ammo or a gun with a bit more firepower to take these guys out Best weapon: Alien: Acid, Claws Psicic: Blast Human/Android: Laser Pistol, VC Pistol, Warp gun, Sniper Pistol ------------------------------------------------------------------------------------------------------------ Reaper Alien: Basically an invisible version of the blue alien. It is VERY hard to spot and it has a VERY nasty attack. Instead of knocking you back, it drags you toward it. Best thing to do is get a bio scanner or an advance laser sight. Strategy: Get an advance laser scanner or just don't go to the Hive/Valley at night Best weapon: Alien: Claws Psicic: Blast Human/Android: VC Pistol, Radiator, Pebble Shotgun ------------------------------------------------------------------------------------------------------------ Walking Plant: Found only in Eden, these things can be rather dangerous. Luckily it doesn't seem that they come in large numbers so it should be ok. Strategy: they are rather fast but you should be faster Best weapon: Alien: Claws Psicic: Blast Human/Android: VC Pistol, Laser Pistol, Pebble Shotgun ------------------------------------------------------------------------------------------------------------ Tentacle: Worse than the Reaper in every way. These things can only be seen with a Bio scanner or when they attack. They pack quite a punch too. Strategy: Best weapon: Alien: Acid, 1shotkill Psicic: Blast Human/Android: VC Pistol, Laser Pistol, Pebble Shotgun, Warp Gun ------------------------------------------------------------------------------------------------------------ 2.2 Marines ------------------------------------------------------------------------------------------------------------ Tazor Marine: Has the VC Tazor as a weapon. It has a long range but doesn't do much damage. Startegy: Best weapon: Anything ------------------------------------------------------------------------------------------------------------ Pistol Marine: Strategy: Best weapon: ------------------------------------------------------------------------------------------------------------ 2.3 Spiders ------------------------------------------------------------------------------------------------------------ Small Spider Alien: This thing is more of a pain in the neck than a danger to the character. This thing stuns you but doesn't do much damage. In packs it could be dangerous but other than that it's rather harmless and easy to kill Strategy: Same way as with the small blue alien. Best weapon: Alien: Claws Psicic: Blast Human/Android: Pebble Shotgun, Pistol ------------------------------------------------------------------------------------------------------------ Large Spider Alien: This thing dies easily but can be quite dangerous so make sure you have firepower when going up against them. Strategy: Run away and shoot them from a distance Best weapon: Alien: Acid, Claws Psicic: Blast Human/Android: Laser Pistol, VC Pistol, Pebble Shotgun ------------------------------------------------------------------------------------------------------------ 2.4 Hermit ------------------------------------------------------------------------------------------------------------ This is the first NPC you meet in the game. He will give you the key if you drop the radio right by him. He can easily be killed by anything so it is up to you. ------------------------------------------------------------------------------------------------------------ 2.5 Psionic Specific ------------------------------------------------------------------------------------------------------------ Ice Balls: These are the first enemies you find in your first Dreamscape. Strategy: Don't stand still, and blast away at them with your blast. Best weapon: Blast ------------------------------------------------------------------------------------------------------------ 3. Food ------------------------------------------------------------------------------------------------------------ Food is the single most important thing in Notrium (Except for the Android as he uses energy instead) There are many different ways to get Food in Notrium, many of which include killing stuff. So thru that logic you still need to get a weapon first right? Well yea but there are ways to get food so that you don't need a weapon. Read on. ------------------------------------------------------------------------------------------------------------ 3.1 Passive------------------------------------------------------------------------------------------------------------ Emergency Rations: You start the game with 4 of these. They weigh 5 each and are quite nutritious. These you can easily carry around with you. Weight: 5 Points Items Needed: None Game Description: -- ------------------------------------------------------------------------------------------------------------ Mushrooms: You'll find these lying around just about everywhere actually. They look kinda like big brown boulders but that's what the imagination is for. Now, these mushrooms don't give that much food each so you'll mostly be using them while exploring so as to save your rations and other food you carry with you. There are 2 types of mushroom; Edible and Rotten. Edible gives you some food while the rotten ones give you none AND take away 10 HP. So always make sure it's an edible one and not a rotten one. Something to make sure you don't eat rotten ones: only the large clumps of mushrooms has the possibility of being rotten. The small ones are always edible. Game Description: -- ------------------------------------------------------------------------------------------------------------ Generated Rations: These are a bit different from Emergency Rations or normal Rations in that they are actually 1 unit of Ether! With a Food Replicator, you can use one unit of Ether to make 1 Generated Ration. It's not as nutritious as normal Rations or Emergency Rations, but with the amount of Ether lying around, it's practically free. Weigh: 5 points Items Needed: Ether, Food Replicator. Game Description: -- ------------------------------------------------------------------------------------------------------------ Food Replicator: This is used to make Generated Rations. This is a very important Item to manufacture as early as possible esp. for the Alien as he uses more food than the Human. To use it, first [U]se the Food Replicator then the Ether while standing on top of the Food Replicator. Weight: 50 Points Items Needed: Replicator Cell, Specimen Container, Replicator Chip Game Description: -- ------------------------------------------------------------------------------------------------------------ 3.2 Aggressive ------------------------------------------------------------------------------------------------------------ Normal Rations: You can only find these rations on the Mining map. A lot of the dead marines (you did remember to kill them right?) will have rations on them and a lot of the crates that you can brake open with a weapon, also has rations in. These rations are better than Generated Rations but not as easily acquired. Weight: 5 Points Items Needed: A Weapon to kill a Marine. Game Description: -- ------------------------------------------------------------------------------------------------------------ Small Blue Alien Corpse (Snow one too): You get these when you kill a Small Blue Alien. They are very little in the way of food but enough of them (They are so easy to kill) and you might fill you tummy. Weight: 5 Points Items Needed: A Weapon to kill a Small Blue Alien. Game Description: -- ------------------------------------------------------------------------------------------------------------ Blue Alien Corpse (Snow one too): You get these when you kill the bigger Blue Alien. These give a lot more bang for you buck but weights a lot more. These can also be used in the manufacture of better Armour Weight: 10 Points. Items Needed: A Weapon to kill a Blue Alien. Game Description: -- ------------------------------------------------------------------------------------------------------------ Alien Meat: You get these from the Brown Alien Corpse or Brown Alien Queen Corpse. You need to [U]se it while standing over a fire. You will then either have 2 (Brown Alien Corpse) or 10?(Brown Alien Queen Corpse) Alien Meats that are rather good and Better than a Blue Alien Corpse weight wise. Weight: 4 Points. Items Needed: Brown Alien Corpse. Game Description: -- ------------------------------------------------------------------------------------------------------------ Brown Alien Corpse: These are from a Brown Alien. Weight: 10 Points. Items Needed: A weapon to kill a Brown Alien. Game Description: -- ------------------------------------------------------------------------------------------------------------ Brown Alien Queen Corpse: This is the Mama of the Brown Aliens. You get this after killing the Brown Alien Queen. Weight: ? Points. Items Needed: A BIG weapon to kill the Brown Alien Queen. Game Description: -- ------------------------------------------------------------------------------------------------------------ 3.3. Android ------------------------------------------------------------------------------------------------------------ Coming Soon ------------------------------------------------------------------------------------------------------------ 4. Armor/Shelter ------------------------------------------------------------------------------------------------------------ Armour and Shelter keep you alive, as simple as that. The armor keeps creatures doing to much damage to you while the Shelter keeps the elements and Hunger from killing you. You should be able to get a suit of armor and then upgrade it early on in the game. It is an extra 20 points of weight you need to carry around but it's worth it. The shelter will be a bit more difficult, but not by much. Only problem with the shelter is that is soon as you've placed it, you can't move it. ------------------------------------------------------------------------------------------------------------ 4.1 Shelter ------------------------------------------------------------------------------------------------------------ Stasis Field: Once you place it, you can't move it. It generates a circular field in witch you can regenerate health and not use any food. Weapons won't work inside it but you can combine and break stuff inside it. NOTE: Don't drop anything inside it or you'll never get it back, it looks like you can't pick something up that's completely covered by the field. Weight: 5 Points Items Needed: Force Field Generator, Power Unit Game Description: -- ------------------------------------------------------------------------------------------------------------ Trees: Trees are the fast fix for almost any weather emergency. From rain to snow and even heat, it protects you so you can stay alive for longer. Protects Against: Snow, Hot Rain, Cold Rain, Sand Storm, Acid Rain, Ionized Air, Sun (Desert area) ------------------------------------------------------------------------------------------------------------ 4.2 Normal Armor ------------------------------------------------------------------------------------------------------------ Power Armour: This is a basic set of shield armor that will double you existing armor so it's well worth it, esp. for the Alien. Weight : 10 Points Armor : +1 Items Needed : Motion Detector, Force Field Generator Game Description : -- ------------------------------------------------------------------------------------------------------------ Enhanced Power Armor: This is the more advanced form of armor. It'll help that little bit extra and you might just stay alive. Weight: 20 Points Armour +2 Items Needed: Power Armor, Blue Alien Corpse Game Description: -- ------------------------------------------------------------------------------------------------------------ 4.3 Psionic ------------------------------------------------------------------------------------------------------------ Coming Soon ------------------------------------------------------------------------------------------------------------ 5 The Weapons ------------------------------------------------------------------------------------------------------------ First of, Most weapons in Notrium are manufactured rather than picked up ready to use. There are 2 types of weapons: Energy and Projectile. Energy weapons use energy from the players' energy bar in the lower right corner of the screen, just below the mini-map. Projectile weapons use ammunition (or ammo for short) that can be manufactured or just picked up. There is no definite advantage of one type of weapon over the other. If you have ammunition, you might as well use projectile weapons to save energy but if you are low on ammunition, you need to change to an energy based weapon. This preference can change though, for instance; A Human player isn't as dependant on Energy as an Android so he would rather use Energy weapons that do more damage or are more accurate. The reverse is true for an Android while the whole debate is null and void for an Alien player. ------------------------------------------------------------------------------------------------------------ 5.1 Energy Weapons ------------------------------------------------------------------------------------------------------------ Tazer: The Tazer is the standard weapon the Human and Android starts with. As weapons go, it's rather pathetic, but in the beginning it's all you've got. One tactic that works for this gun is to wait for a creature to come within striking distance, shoot it and RUN. Utterly useless against the Marines (Ranged) but it can take out a small blue alien. Weight: 2 Points Ammo Type: Energy Weapon Range: Very Short Damage: Very Low Accuracy: Very Good Rate of Fire: Fast Special: Slight Knock back, Stuns for a short time Items Needed: None Game Description: -- ------------------------------------------------------------------------------------------------------------ VC Tazer: You'll get this Tazer when you kill certain Marines. Again, since it's a stun weapon, it doesn't do much damage (almost none) but it's range is increased ALOT. This will make running away from the baddies easier and will be effective against marines too. Weight: 7 Points Ammo Type: Energy Weapon Range: Very Long Damage: Very Low Accuracy: Very Good Rate of Fire: Medium Special: Slight Knock back, Stuns for a short time Items Needed: None Game Description: -- ------------------------------------------------------------------------------------------------------------ Welding Torch: This isn't exactly a weapon but can be used as one. It Rates as below the Tazer because of no stun, but you might actually kill a Small Alien with it. It's Primary use is where you find the parts; at the mining site. You use it on the crates and it'll work like a charm. Weight:? Points Ammo Type: Energy Weapon Range: Very Short Damage: Very low Accuracy: Very Good Rate of Fire: Continual Stream Special: None Items Needed: Lighter, Glass Tube Game Description: -- ------------------------------------------------------------------------------------------------------------ Laser Pistol: A good solid basic weapon easily manufactured with items that are usually in abundance. The laser pistol is for many the weapon of choice (I prefer the Pistol or VC Pistol when playing the Android) It has very good accuracy (Slight deviation) and decent damage. I wouldn't recommend it for bosses though (Better weapons for that) but for the usual alien or marine. perfect. Weight: 5 Points Ammo Type: Energy Weapon Range: Very Long Damage: Medium Accuracy: Good Rate of Fire: Medium Special: Knock back Items Needed: Light Diode, Energy Unit Game Description: -- ------------------------------------------------------------------------------------------------------------ Pulse Laser: This is the "Machinegun" version of the Laser Pistol. Its damage is a bit better but its accuracy is a lot less although it has more of a spread shot rather than totally missing the target. It's good for bosses (Low damage, big target. not perfect but good) and group enemies but not for the lone small alien. Weight: 6 Points Ammo Type: Energy Weapon Range: Long Damage: Good Accuracy: Medium Rate of Fire: Fast Special: Knock back, Slight Spread Items Needed: Laser Pistol, Computer Unit Game Description: -- ------------------------------------------------------------------------------------------------------------ Radiator: This thing is very nice against Aliens but doesn't work well against Marines. It will make sure that the alien doesn't touch you because of the continual stream of green radiation it shoots. This thing is my weapon of choice against the 2 Alien Queens and Reapers before I can get an Advanced Targeting Beam and Bio Scanner up and running. Weight: ? Points Ammo Type: Energy Weapon Range: Short Damage: Good Accuracy: Medium Rate of Fire: Continual Stream Special: Knock back, Slight Spread Items Needed: Powered Accelerator, Fuel cell Game Description: -- Thanks to Daniel Pabst For this gun!------------------------------------------------------------------------------------------------------------ Warp Gun: Damn but this is a nice gun!! It just eats energy like mad and has a shorter range than most guns but it has a lot of damage and is even rather accurate. This would definitely be the weapon of choice when taking out Bosses if you don't want to sit around and make sniper bullets or if you don't have a rod to make one ;) Weight: 10 Points Ammo Type: Energy Weapon Range: Medium Damage: Very Good Accuracy: Very good Rate of Fire: Medium Special: Knock back, player Knock back Items Needed: Warp Coil, Tazor Stun Gun Game Description: -- ------------------------------------------------------------------------------------------------------------ 5.2 Ammo ------------------------------------------------------------------------------------------------------------ Pebbles: These you find lying around. Weapon: Pebbles, Pebble shotgun. ------------------------------------------------------------------------------------------------------------ Bullets: These you find lying around and on dead Marines. Weapon: Pistol, VC Pistol ------------------------------------------------------------------------------------------------------------ Sniper Bullets: Bullets and Ether Weapon: Sniper Pistol ------------------------------------------------------------------------------------------------------------ Ether: These you find lying around and on dead Marines Weapon: Flame Thrower, Hover Bike, Boots ------------------------------------------------------------------------------------------------------------ 5.3 Projectile Weapons ------------------------------------------------------------------------------------------------------------ Pistol: Probably the first weapon you'll want to try and make. Same as the Laser Pistol, It's a decent solid gun that uses bullets instead of energy for ammo. This gun is preferred by most Android players. Weight: ? Points Ammo Type: Bullets Weapon Range: Long Damage: Medium Accuracy: Good Rate of Fire: Medium Special: Knock back Items Needed: Powered Accelerator, Pistol Chassis Game Description: -- ------------------------------------------------------------------------------------------------------------ Rapid Fire Pistol: Again, almost the same as the Laser Pistol version of it although it fires a bit faster. This thing is good against bosses (Good, not the best) but isn't as effective against smaller targets. Weight: ? Points Ammo Type: Bullets Weapon Range: Medium Damage: Good Accuracy: Medium Rate of Fire: Very Fast Special: Knock back, Slight Spread Items Needed: Pistol, Cooling Unit Game Description: -- ------------------------------------------------------------------------------------------------------------ Sniper Pistol : Superb weapon against any lone creature. Combine this with an Advanced Targeting Beam and Bio Scanner and you can hit most creatures that are 2 screens away. This thing is also my weapon of choice for Bosses. It only takes about 4 - 5 shots to kill a boss unit and kills anything else in one shot. Only drawback is its extreme slow rate of fire and the fact that you have to manufacture its bullets (A slow process) Weight: 11 Points Ammo Type: Sniper Bullets Weapon Range: Very Long Damage: Very High Accuracy: Very Good Rate of Fire: Very Slow Special: Huge Knock back Items Needed: Pistol, Metal Rod Game Description: -- ------------------------------------------------------------------------------------------------------------ Pebble Shotgun: A very nice gun that doesn't use you bullets but uses normal Pebbles. This gun has a Huge Spread so it's ideal for those 5 small aliens chasing you. It's also very good against the odd Reaper. It can also be used as a budget Boss killer but I wouldn't recommend it. Weight: ? Points Ammo Type: Pebbles Weapon Range: Medium Damage: 1 Pebble Low, 5-8 High Accuracy: Poor Rate of Fire: Medium Special: Huge Spread, Huge Knock back Items Needed: Powered Accelerator, Metal Rod Game Description: -- ------------------------------------------------------------------------------------------------------------ Flamethrower: This is a very dangerous weapon and for many the ultimate low-tech Boss killer. The main drawback is it's huge use of Ether as ammo. Although Ether is the most bountiful Item in the game, This Weapon can guzzle 100 units of Ether up faster than you can say "Toasted". Weight : 15 Points Ammo Type: Ether Weapon Range: Short Damage: High Accuracy: Very good Rate of Fire: Continual Stream Special: Large Spread, Knock back Items Needed: Welding Torch, Specimen Container, Metal Rod Game Description: -- Thanks to Daniel Pabst for these two gun!------------------------------------------------------------------------------------------------------------ Beacon Ray: I don't know. not that good a gun, It looks like a glorified Tazor. Almost like a VC Tazor but uses energy and does a small bit more damage Weight: ? Points Ammo Type: Crystal Ore Weapon Range: Very Long Damage: Small Accuracy: Very good Rate of Fire: ? Special: ? Items Needed: Pulse Beacon, Radiator Game Description: -- ------------------------------------------------------------------------------------------------------------ Wooden Dart: This "gun" converts any blue alien (Except Queen) temporarily to you side. Not sure how useful this is but I guess if you get swamped (certain endings) by the Aliens, It could be useful. Weight: ? Points Ammo Type: IS the ammo ;) Weapon Range: Long Damage: None Accuracy: Good Rate of Fire: ? Special: Converts Blue Alien to your side. Items Needed: Firewood, Blue Alien Queen Corpse Game Description: -- ------------------------------------------------------------------------------------------------------------ Alien Weapons ------------------------------------------------------------------------------------------------------------ Claws: Not much to be said for this weapon because the Alien Player has no alternative. It does good damage at very close range. The best thing about this is that you start the game with it so the carnage can start real early. Weight: None Ammo Type: None Weapon Range: Very Short Damage: High Accuracy: Very good Rate of Fire: Very Fast Special: No Ammo, Knock back Items Needed: None Game Description: -- ------------------------------------------------------------------------------------------------------------ Psionic Weapons ------------------------------------------------------------------------------------------------------------ Blast: For a long time the Psionics only weapon. It works agains most enemies but is useless against the bigger bosses. ------------------------------------------------------------------------------------------------------------ 6. Other Items ------------------------------------------------------------------------------------------------------------ Coming Soon ------------------------------------------------------------------------------------------------------------ 6.1 Human/Android Specific ------------------------------------------------------------------------------------------------------------ Coming Soon ------------------------------------------------------------------------------------------------------------ 6.2 Android Specific ------------------------------------------------------------------------------------------------------------ Coming Soon ------------------------------------------------------------------------------------------------------------ 6.3 Alien Specific ------------------------------------------------------------------------------------------------------------ Coming Soon ------------------------------------------------------------------------------------------------------------ 6.4 Psionic Tokens ------------------------------------------------------------------------------------------------------------ Coming Soon ------------------------------------------------------------------------------------------------------------ 7. General FAQ by Quanrian ----------------------------------------------------------------------------------------------------------- Quanrian Ok I can see a lot of the same questions are getting asked over and over and Ville is a bit busy with the game to keep answering them over and over. So I'm going to answer as many of the common questions as I can. ----------------------------------------------------------------------------------------------------------- '''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' 7. Credits ------------------------------------------------------------------------------------------------------------ - God for creating me. ------------------------------------------------------------------------------------------------------------ '''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''' Additional InfoAnything and Everything you think should come on this faq (Including corrections) mail me at strydomi@iafrica.com If anyone has any additional information, Strategies or opinions they'd like to publish here, mail me at strydomi@iafrica.com ------------------------------------------------------------------------------------------------------------
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